Posts Tagged downloadable

Tender Age In Bloom: ‘Flower’ Takes Games To New Places

By • Feb 27th, 2009 • Category: playing

Flower achieves more than just thumbs up for ‘different’ and ‘beautiful’. It builds on fundamental ideas that bring a refreshing perspective to game design.



Our Favorite Shit: 2008

By • Jan 6th, 2009 • Category: side notes

Our panel of two sat down for an epic virtual discussion of our absolute favorite things of the year, in every category we could think of, and why each one made the list.



Our Pals at Penny Arcade Get Episodic Right

By • Dec 1st, 2008 • Category: playing

‘On The Rain-Slick Precipice of Darkness’ nails the sweet spot of episodic content delivery and captures the spirit of its sources.



A Case Against Turning Bad Ideas into Awful Franchises: Three Tips for Xbox Originals

By • Aug 26th, 2008 • Category: playing

“Masters of Horror Taking on Comedy” betrays its embarrassing boardroom creativity. Here are three ways Microsoft could better serve their audience and build their service.



The Joys of Untangling ‘Braid’

By • Aug 15th, 2008 • Category: playing

In a sense, Jonathan Blow’s indie gem is storyless, and leaves us to extract whatever story we glean from playing it.