More Articles by This Author

The City That Never Sleeps: GTA Grows Up with ‘The Lost and Damned’

By • Apr 3rd, 2009 • Category: playing

What makes this downloadable ‘Grand Theft Auto’ a big step forward for the series, and what they can learn from an unlikely source: ‘The Simpsons’.



Eggers on Screens, Game Creators on Their Bests, Batman on Consoles

By • Mar 30th, 2009 • Category: side notes

Beloved author Dave Eggers tries his hand at two screenplays, the Game Developers’ Choice Awards highlight creators’ favorites, and possibly the first truly great Batman game in ‘Arkham Asylum’.



Still MSTRing their KRFT: ‘Fist of God’ Shows Heavyweight Promise

By • Mar 24th, 2009 • Category: listening

The latest album from MSTRKRFT is indicative of a band growing into a more approachable electro-pop sensibility while still trying to maintain their chunky, rough-edged sound.



‘Battlestar’ Spins Off, ‘Ong Bak 2’ Slices Up, Japandroids Pare Down

By • Mar 20th, 2009 • Category: side notes

‘Caprica’ aims to pick up where BSG left off, Tony Jaa returns for more spectacular Muay Thai kung-fu action, and two very non-asian-robot guys get set to release a very human record.



Needy Nerd Syndrome: Loving ‘Watchmen’ For What It Is

By • Mar 9th, 2009 • Category: watching

‘Watchmen’ is a spectacular piece of genre film that only fails at the unreasonable task we set before it.



Tender Age In Bloom: ‘Flower’ Takes Games To New Places

By • Feb 27th, 2009 • Category: playing

Flower achieves more than just thumbs up for ‘different’ and ‘beautiful’. It builds on fundamental ideas that bring a refreshing perspective to game design.



High Interest Rate: ‘Downtown Owl’ Deceives, yet Klosterman Delivers

By • Feb 18th, 2009 • Category: reading

What makes Klosterman such an interesting writer is a keen eye for human behavior, not just artistic expression. And that’s why ‘Downtown Owl’ works.



Reviewing the Reviews of Animal Collective’s ‘Merriweather Post Pavillion’

By • Feb 4th, 2009 • Category: listening

When no one’s quite sure how exactly to describe your output, seeing how wildly different (and probably wrong) the responses are is part of the fun.



You Can’t Love What You Don’t See: The Missing Pieces of ‘Fallout 3’

By • Jan 26th, 2009 • Category: playing

On paper there’s a good case for calling it the best game of 2008. But for all the impressive things built into ‘Fallout 3’, what’s left out prevents it from being as satisfying as its potential.



An Animated ‘9’, Documentary on Design, and Mash-ups Online

By • Jan 13th, 2009 • Category: side notes

Shane Acker’s feature debut gets added to a list of animated films to see this year, ‘Objectified’ follows up from the ‘Helvetica’ team, and free best of Club Bootie tracks.